How to run a punters club
Everything the admin needs to know, from the first message in the group chat to the end-of-season trip. Written by two blokes who've done it the hard way.
By the blokes at Punters Ledger · Updated 12 September 2026
A punters club is simple on paper. A group of mates each put in a set amount every week, each pick one leg, and the legs go together into one multi. If it wins, the kitty grows. Over a season you find out who can actually pick a winner. At the end, the kitty gets spent on something everyone agreed to at the start.
What nobody tells you is that one person ends up running it, and that person does about an hour of admin a week. This is the guide we wish someone had handed us before round one.
Before round one
Sort these out in the group chat before any money moves. It takes ten minutes and saves a season of arguments.
- Who's in. Six to twelve is the sweet spot. Fewer than six and one bloke missing a week wrecks the multi. More than twelve and the multi odds get silly and nobody expects to win.
- Dues per round. Twenty dollars a head is common. It has to be small enough that nobody resents paying it and big enough that the kitty means something by September.
- The stake. What actually goes on the multi each week. Most clubs stake less than the dues collected, so the kitty grows a little every round even when the slip loses.
- Minimum odds per leg. Usually $1.50. Without it, someone puts up a $1.10 favourite every week and rides everyone else's risk.
- The deadline. A day and a time. Thursday 6pm works for a footy club. Whatever you pick, write it down.
- What the kitty is for. A trip, a big night, a weekend at the races. Decide this now, because the argument is much easier in March than it is with four grand in the tin.
- Who holds the money. One person, one account, and they show the balance whenever anyone asks.
The weekly loop
Every round runs the same way. Once you've done it three times it's muscle memory, which is also when people start getting sloppy.
- Open the round. A message in the chat: round number, what's on this week, the deadline.
- Chase the legs. Someone always forgets. The admin's main job on deadline day is sending the same reminder to the same two blokes.
- Put the multi on. The admin places it with whoever they normally bet with, screenshots the slip, and posts it. The screenshot matters: it's the proof of what went on and at what odds.
- Mark the results. Won, lost or void, leg by leg, as the games finish. Void means the game was abandoned, the runner was scratched, or the market was pushed. It comes out of the multi at odds of $1.00, same as the bookie does it.
- Settle. If every leg won, the slip won and the return goes into the kitty. If any leg lost, the slip lost. Update the ladder, update the kitty, post both.
The money
Treat the kitty like a cash tin, not a scoreboard. It only ever moves four ways: dues in, stakes out, returns back in, and the occasional adjustment when cash moved for some other reason, like a whip-round or the admin covering a bloke who was short.
Keep a running balance that anyone can see. Every dispute we've ever had about money came from a balance that lived in one bloke's head. Post it after every round. If your dues and stake are set up so that dues cover the stake, the kitty only moves by what came back, which makes it very easy to eyeball whether it's right.
Chase dues weekly, not monthly. Twenty dollars is easy to hand over. A hundred and sixty dollars in June is a conversation.
The ladder
This is the reason people stay in. Wins and losses are the obvious measure, but they flatter the bloke who backs favourites every week. The fairer number is flat-stake profit: what each punter would be up or down if every one of their legs was a $100 bet on its own. A win at $2.50 is plus $150. A loss is minus $100. Rank by win rate, break ties on flat-stake profit, and the longshot backers and the favourites blokes can be compared honestly.
Post the ladder every week. Nobody cares about the kitty in round three. Everybody cares about being last.
What goes wrong
- Someone misses the deadline. Decide the penalty before it happens. Common options: the admin picks for them, they sit out with their dues still owed, or they cop a fine to the kitty. Whichever you pick, apply it to your best mate the same as anyone else.
- A leg gets scratched after the multi's on. It's void. The bookie removes it from the multi automatically and your ladder should too.
- Someone wants to join mid-season. Fine, but they start at the bottom of the ladder with zero, and they don't share in the kitty that was built before they arrived unless everyone agrees.
- Someone wants to leave. They forfeit their share of the kitty. Say so up front and nobody leaves in a huff over it later.
- The admin gets sick of it. This is the real one. The spreadsheet, the chasing, the Sunday night data entry. Share the load, or use something that does it for you.
Tools
A group chat and a spreadsheet will get you through a season. We ran ours that way for years. We've put the spreadsheet we'd have wanted online for free: legs, slips, a ladder that ranks itself, dues and a kitty that adds up. Link below.
The spreadsheet's weakness is that one person has to type everything into it. When that got old, we built the app: everyone lodges their own leg from their phone, the round settles itself when the last result is marked, and the ladder, stats and kitty just happen. Same club, same rules, none of the admin.
End of season
Post the final ladder. Give the winner something, even if it's just a title. Give last place something worse. Spend the kitty on what you said you'd spend it on. Then open the chat for next year's rules, because someone will have an idea, and the ideas are half the fun.